Using segments and parts of the original worm model, I created the larva! Oscar made some minor alterations in the body, face, and teeth. I can't wait to do the animation for these little guys.
Thursday, November 17, 2011
Larva
Published by Amy at 9:43 AM
Monday, November 14, 2011
Circuitree expanded!
Published by Amy at 10:12 PM
Here's an update on our project, I know it's been a while:
1st level: The user encounters environment and explores. The user notices green (healthy) and red (infected) trees in the environment. The user can heal the trees in this level. Once all the trees are healed, the user can proceed to the next level.
2nd level: The user discovers a reason behind the infected trees. The environment is very similar to the first level, but there are larva infecting the trees. The user can "stomp" to kill the larva. Once all the trees are healed and the larva eliminated, the user can proceed to the next level.
3rd level: The user is brought through a neutral zone before they encounter the boss.
Boss: The user has to heal the infected columns. Larva will serve as distractions for the user and will regenerate. The Worm will also lash out at the user.
Wednesday, November 2, 2011
Final Project Research
Published by Amy at 10:08 PM
Oscar and I finally decided on our idea for the final project this semester. We are going to have a small ensemble perform on stage. The conductor is going to conduct with a wiimote. The conductor's movements will be visually represented on a screen. We have not decided on what the visuals will be yet since we need to figure out our piece of music first.
I contacted the TAMU Orchestra instructor, Paul Sikes, yesterday and we are going to meet today to discuss our idea to see if he is interested. He is usually pretty busy at the end of the semester with band and orchestra concerts, but he may be able to suggest a short and appropriate piece for our project. If we decide to involve the audience using a kinect as Hwaryoung suggested, we will need a happier, more interesting piece. Here is some research I did relating to conducting with wiimotes: