My team decided we would like a couple of animations for the worm in our environment, so naturally, a rig for the worm was required. I could not find any straight-forward tutorials for a worm rig, but I was able to refer to a snake references and rigs. Oscar suggested to use a spline IK chain for the body. Additional bones were added for the legs, mouth, tusks, and head. Oscar created the controls for the rig. The worm's textures mirror the infected trees.
Tuesday, September 20, 2011
Published by Amy at 9:28 PM